Robotics Study Reveals Effective Afterschool Program for STEM Education
A new study published by researchers from Virginia Polytechnic Institute and State University (Virginia Tech) reveals a 12-week afterschool program designed to promote science, technology, engineering, and mathematics (STEM) education for elementary students using social robots. The program, which incorporates art elements (STEAM), was found to effectively maintain children's engagement and improve their interest in STEM by connecting social robots and theater production. The study, which involved 16 students and 4 afterschool program teachers, suggests that the program is a valuable tool for STEM education.
Key Takeaways:
- The 12-week afterschool program was designed to promote STEAM education for elementary students using social robots.
- Four modules were implemented: Acting (anthropomorphism), Dance (robot movements), Music and Sounds (music composition), and Drawing (robot art).
- A total of 16 students participated in the program, with 11 completing questionnaires and interviews regarding their perceptions towards robots, STEAM, and the afterschool program.
- Four afterschool program teachers participated in interviews, reflecting their perceptions of the program and observations of children's experiences during the program.
- The program effectively maintained children's engagement and improved their interest in STEAM by connecting social robots and theater production.
- The study provides design guidelines and recommendations for future research and programs.
- The program involved a collaboration between social robots and theater production, showing a new approach to STEM education.
- The research highlights the potential of social robots in promoting STEAM education and interest in young children.
Statistics:
- 16 students participated in the 12-week afterschool program.
- 11 students completed questionnaires and interviews regarding their perceptions towards robots, STEAM, and the afterschool program.
- 4 afterschool program teachers participated in interviews, reflecting their perceptions of the program.
- 4 modules were designed to introduce robot mechanisms as well as arts.
- The program was conducted over a period of 12 weeks.
Sources:
- A Child-robot Musical Theater Afterschool Program for Promoting Steam Education: a Case Study and Guidelines. International Journal of Human-Computer Interaction, 2024;40(13):3465-3481.
- NewsRx LLC. Reports Summarize Robotics Study Results from Virginia Polytechnic Institute and State University (Virginia Tech). Education Letter. August 20, 2025; p 449.